Details of new jobs monks

Talent

Brewer: tanks, main use wand. You can also use one-handed hammer, ax, sword. There will be tanks gesture (similar to warrior’s defense posture).

Windrunner: Melee DPS, the main use of glove. You can also use one-handed hammer, ax, sword.

Organized by the fog: treatment, treatment by runescape accounts for sale conventional magic and melee attacks are two ways to cure. You can use staves, hammers, axes, swords. Can not use shields. When the monks for the treatment of attitude will switch automatically magic bar. By melee attacks and target placed near the statue can be treated, like discipline, animal husbandry and the shaman of the complex.

Energy system

Monks own “gas”, similar to the energy thieves, gas can automatically slow growth, but only for two skills —- Mengchuo and roll.

Mengchuo can produce two kinds of energy, one for light, one is dark (this is the Tai Chi it?), With different skills can consume different energy, of course, the effect is different.

Conventional

Monk is not a hero, not the same as the DK to upgrade directly from the halfway, you must start from an upgrade.

Master roll similar to the soldiers assault and flash. However, only roll back or roll to the two sides can not roll forward.

Monks can be selected almost all the races, in addition to fine and werewolf.

Monks do not automatically attack!

Use Leather, demand agility and intelligence.

Monks generally attack with fists, but the end of the technology needed weapons.

Skill

A:

Mengchuo. Prompt, melee attacks, consumption of 40 gas. Mengchuo opponent, causing 5 damage, and have 1 point and 1 point light power of dark forces. Tigers need to drink cow posture or gesture.

Tiger palm. Melee attack, instantaneous, the power consumption of 1 point light. 10 points of each other resulting in physical injury, if the blood is greater than 50% of each other, then an additional 5 damage.

2:

Tumbling. Instantaneous, consumes 50 gas. Right or left some distance behind the dug out.

3:

Roundhouse kick. Instantaneous, the forces of darkness consumes 2 points. Resulting in an energy explosion, causing all enemies within 28 points of damage, if the target died of roundhouse kick, then you can immediately reply 1 point forces of darkness.

5:

Dragon kick. Instantaneous ,8-40 yards, 25 seconds cooling. Toss an enemy target with air, then leaps to his heavy kick, the other party will be so stunning it for 2 seconds.

God crane kick cited items. Prompt, the power consumption of 2-point light and dark forces, the Tigers need to drink cow shape or form. Displaying a round kick to the air per second to all enemies within 8 yards 23 points cause damage and movement speed reduced by 30% for 6 seconds.

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